3D Animation im Wintersemester 2020/2021



Course: Informatik (M.Sc.)
LV-Art.: Seminar + Praktikum (2 + 4 SWS)
LV-Nr.: 8680
Credits: 10
Appoints.: Wed. 8:15-9:45 (seminar, D17)
Wed. 10:00-13:15 (practical work, D18)
Exam: Praktische Tätigkeit & Fachgespräch
3DAnimation

Topics

  • Rigid Bodies
  • Charakters
  • Softbodies, deformable objects
  • Fluids
  • Three.js

Prerequisites

  • Calculus and linear algebra
  • Computergraphics

Documents



Projects (Submission Deadline: 18.03.2021, 2pm, Oral Presentations: 19.03.2021 [most likely online])

  • 10:00–10:45: Motion Capturing [Henkes, Kaiser]
  • 10:45–11:30: Flocks [Mayer, Wehenkel]
  • 11:30–12:15: Cloth [Naraghi, Schönberger]
  • 12:15–13:00: Fluids [Behl, Plankl]
  • 13:00–13:45: Spring Systems [Wissfeld]

References

  • Peter Shirley, Steve Marschner, Fundamentals of Computer Graphics, Taylor & Francis, 2016
  • Rick Parent, Computer Animation: Algorithms and Technique, Elsevier, 2012
  • Richard Williams, The Animators Survival Kit: A Manual of Methods, Principles and Formulas for Classical, Games, Stop Motion and Internet Animators, Faber & Faber, 2012
  • Isaac V. Kerlow, The Art of 3D Computer Animation and Effects, John Wiley, 2009